You Died. The Dark Souls Series Discussion Thread - Retro & Other Gaming Forum - Page 18 (2024)

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Posts 341 to 358 of 358

  • 341
  • Th3solution

@BlAcK_Sw0rDsMaN Oh yeah, buddy. Still slowly pecking away. I’m at the Undead Crypt now. Have estus +12, level is 160, have leveled up my str to 20 so I can either one hand or two hand my Santier Spear, but honestly still wrecking shop with my Hexes and Dark Orb as well as my Lightning infused rapier +10. Wasted a couple hours in the Shrine of Amana which was excellent farming because of the drops. I have Human Effigies out the wazoo now, and a nice stockpile of Twinkling Titanite.

But like @Yousef- said, I’m splitting time with Little Hope for my horror game this month with the Game Club and have played some Balatro and Vampire Survivors the side as well during football. I still consider DS2 my main game though.

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

  • 342
  • BlAcK_Sw0rDsMaN

@Th3solution Yeah, makes sense. It sounds like you are well and truly op now, to divert from the main theme of conversation slightly, but still on a related note - I wouldn't consider Elden Ring, thus far, to be canon, in the sense that while it can be considered a spiritual successor to the Dark Souls games, it is still definitely a Soulslike, and unnecessary to play if you aren't obsessed with beating every Miyazaki-helmed Souls/Soulslike game - like me, and have played DS3 already. It is a great game and fantastic experience in it's own right, though (so far, and from what I know about it from YouTube) so well worth playing in that sense, but it definitely depends on what your motivations are. I went in expecting Dark Souls 4, and with the high fantasy setting and lore, Sekiro-borrowed mechanics etc. - I would say it's definitely not that - an evolution of the Souls formula - yes, but a Dark Souls game? Definitely no.

There is also a sense of the farming in the game 'dragging' a bit if it is your fourth or fifth Souls/Soulslike to play, and I understand you are already on your fourth, so after DS3, if you get round to that, this will be your sixth, and you may find that you experience that 'drag' even more so than me! (for having gone through the experience an extra time).

Just my "two cents".

[Edited by BlAcK_Sw0rDsMaN]

"I think the best art doesn’t preach the truth, but encourages viewers to discover what truth is on their own." - Shinique Smith

PSN: Draco_V_Ecliptic

  • 343
  • Yousef-

@BlAcK_Sw0rDsMaN I wouldn’t go so far as to say elden ring can’t be considered dark souls 4. The only thing sorta separating DS3 and ER aside from Sekiro mechanics is the open world and how its structure acts like a gigantic and overly drawn out easy mode. While I don’t consider part of the souls trilogy for sure, I neither think you can’t make the argument nor do I see the need for it in the first place. Personally, people should go into elden ring expecting elden ring, treat it as its own thing and not constantly expect DS4. That is at the start anyways. After everything said and done, it is kinda blatant how much it borrows from DS2 and DS3 mechanically and from DS1 world-building wise. Like too many just to completely brush off. You’d really have to willfully ignore so much of it. So I see ER as lying in a weird middle between being a spiritual successor and as a sequel but as I said before there’s no need for the debate to begin with and it’s just better to treat ER as ER while you are still trying to finish it. Only after everything said and done can the comparisons be called for a retrospective reevaluation.

I think farming dragging out is primarily a problem in ER. There’s stuff you can theoretically skip in DS1-3 if you know your way around but ER’s open world structure drags it out and prevents it from achieving its full potential as fun-to-traverse world and I wish it won’t be revisited this way at all.

[Edited by Yousef-]

How to reach me out: 👇👇👇👇
Discord: yousef. (All lowercase with fullstop at the end)

  • 344
  • JohnnyShoulder

Were people really expecting Dark Souls 4 from Elden Ring? I thought it was made quite clear that it wasn't connected to the previous games.

And unless I'm missing something as I don't usually farm a great deal in this games, surely that is down to how each individual plays the game? If that is becoming tiresome, that is probably a good sign to move onto another section.

Most games if you play same sections defeating the same enemies over and over again, you will eventually find it a drag.

@Yousef- Well said. 👍

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

  • 345
  • Yagami

@Yousef- I meant Dark Souls 1 specifically. 2 and 3 are, in my opinion, derivative projects that have lost the magic and vision which made the first one so special.

Yagami

  • 346
  • Yousef-

@Yagami that’s fair. There is truth to that I think. There’s specific qualities that weren’t quite recaptured again. Although on the other hand, there were stuff I was happy to see expanded upon in newer games like weapons and magic.

How to reach me out: 👇👇👇👇
Discord: yousef. (All lowercase with fullstop at the end)

  • 347
  • colonelkilgore

@Yagami While I meant Demons Souls specifically. Dark Souls 1, 2 and 3 are, in my opinion, derivative projects that have lost the magic and vision which made the first original so special /s

[Edited by colonelkilgore]

**** DLC!

  • 348
  • Yagami

@Yousef- For sure. There are tons of things I really like about 2. Powerstancing is amazing, as is the idea of bonfire ascetics. As for 3, I actually can´t think of anything special that game brought to the table. It was just very solid overall.
What I miss is well thought out world design that didn´t require teleporting everywhere and a focus on immersion over hardcore action.

Yagami

  • 349
  • Yagami

@colonelkilgore I think Demon´s Souls is slightly inferior to DaS, mainly due to the world design being so disconnected. In a lot of ways it definitely is my favourite

Yagami

  • 350
  • colonelkilgore

@Yagami while the world design in Dark Souls is best in class, there’s just something about Demons Souls that will always make it my favourite. Maybe because it was the first one I played back in 2011, when it was all new to me.

**** DLC!

  • 351
  • Yousef-

@colonelkilgore surprisingly not an uncommon take, Colonel. I think demon souls is, in my humble opinion, unfairly overshadowed by the other non-Dark Souls FS games. Obviously nothing wrong with them, but none of them captured the same appeal Demon Souls has, especially with its lore and levels.

Matthewmatosis’s fantastic analysis are a great reference point, showcasing stuff FS themself forgotten. It’s a great listening piece.

[Edited by Yousef-]

How to reach me out: 👇👇👇👇
Discord: yousef. (All lowercase with fullstop at the end)

  • 352
  • colonelkilgore

@Yousef- awesome, I’ll check the vid out when I get the chance 👊

**** DLC!

  • 353
  • Yagami

@colonelkilgore I mean I think some of the areas (basically the entire Tower of Latria, 4-1, 5-3 with Maiden Astraea) are some of the absolute best FromSoft has created in terms of atmosphere.

The novelty of the old monk fight is also crazy cool (better than the two imitations we got in 2 and 3, although the looking glass knight is dope).
PVP generally felt really raw and desperate instead of this honorable duel ***** that many modern Souls gamers propagate.

Yagami

  • 354
  • colonelkilgore

@Yagami yeah I’ve never actively engaged in the pvp in any of the games. That’s not to say I don’t enjoy it when invaded… but I just treat that as part of my single player adventure, so the quality or lack-there-of of the mp doesn’t really effect my appraisal. I get that’s just me though and peoples mileage will differ on the matter.

**** DLC!

  • 355
  • Yagami

@colonelkilgore I enjoyed the PVP a lot, primarily in Dark Souls. When the DLC released, that first area (oolacile township or something) had soo many players and since the area was quite difficult, most people were online and human to summon someone, so you could easily invade them and ruin their fun (that is to say, play the game as intended).

Now it just feels like FromSoft hates invaders, because all the casuals kept crying after getting beat one too many times. It´s not like the level design of something like Elden Ring makes invasions fun either

Yagami

  • 356
  • BlAcK_Sw0rDsMaN

@JohnnyShoulder Some people on other websites have said that Elden Ring is basically Dark Souls 4. Which I strongly disagree with.

Edit: Also players such as Sol and myself like to become op by farming souls for ages - I agree you should move on if it gets tiresome, but there are players, such as myself at least, who find this method to be the most efficient for their personal playstyle with regard to completing these games.

Edit II: This, my fifth Souls/Soulslike game is the first where I have noticed the 'drag', hence my comments to Sol. Take care!

[Edited by BlAcK_Sw0rDsMaN]

"I think the best art doesn’t preach the truth, but encourages viewers to discover what truth is on their own." - Shinique Smith

PSN: Draco_V_Ecliptic

  • 357
  • JohnnyShoulder

@BlAcK_Sw0rDsMaN Guess I missed all that about people thinking it was Dark Souls 4. All though it does share elements from previous games, it defo didn't feel that way to me. Each to their own though.

I get that people like to farm in these games, and there is certianly no judgement from me about how people play the game. Different strokes and all that.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

  • 358
  • BlAcK_Sw0rDsMaN

@JohnnyShoulder Glad to hear it man. Best of luck with whatever you're playing right now. 😃

"I think the best art doesn’t preach the truth, but encourages viewers to discover what truth is on their own." - Shinique Smith

PSN: Draco_V_Ecliptic

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